Bad traps and ladder mechanics
There really needs to be a way to get off ladders without jumping (inevitably into the spikes that are placed just so they hit you if you even try and exit the ladder in the right direction). This is alright on the earlier parts where this sort of trap appears because it can be avoided by making smaller jumps and going off the very bottom of the ladder but in 1-25 having to jump between the ladders with the spikes in between just makes it impossible. Also there's no reason why spikes should do 2 damage instead of 1, its just completely unneccesary.
"I can't do it" is not the same as "it can't be done". I don't think it's right to blame the game for your inability to conquer it; instead you should try to overcome the challenges it presents instead of wishing for its challenges to be nerfed in order to suit you.
The ladders work as intended, and it's entirely possible with a bit of practice to get through the whole level without being hurt at all; it's just that practice is indeed required.
mission is bugged
the moderate mission in the fields when your returning from the mainland is bugged so that it fails to alocate xp or save when you finish it. It just shows all the party members as Alerand and with +999 exp and none of the buttons work on that screen.
Apart from that good RPG, i enjoyed it quite a lot and would have given it higher if it wasn't for that problem.
good but glitch
Its very good but there seems to be a glitch in level 19 where it warps you outside of the gap in the wall whith the key and the shrinking power-up when you collect the shrinking power-up, stopping you from completing the level. Apart from that it was very good and i would like it if you could fix that somehow so I could get to the later levels.
That's a strange problem. I've never encountered it and honestly I'm not sure how I would fix it. Maybe try to play the level again, or perhaps press "Q" and then "W" to restart the level in a different way. Hope that helps.
Good but easy
It was a good idea and it was well pulled off but it seemed to be lacking a bit in the difficulty department. I got to around the 2000th wave and 11th on the score board just by spinning in one direction and using all my power ups as much as possible before eventually being taken down slowly by the few spores that escaped my shots, smartbombs and triple lazer beams before I could freeze them.
Sorry not hooked...
The main problem is it runs on a Highscore system where you get as far as you can untill you die then submit your highscore but it really isn't that type of game, its more the game you want to finish and I personally am turned away because its impossible. It would be nice if at least your skills and attribues could persist past death, which would comes pretty handy since you die so quickly with pretty much no regeneration even with the regenerating skill.
Simple and there are better tutorials out there for this but it still made a good tutorial.
Its reasonably funny but the graphics and animation is seriously substandard.
It was good but there was no way of changing the lenght of your notes, some of the notes were the wrong pitch like the high C# that wasn't high, and you got the stave completely wrong...
Its a very good game, but you might want to check the script to save game, it doesn't appear to be keeping my progress, which sucks because i got quite far and then exited to check if it saved properly (expecting it would).
that was amazing. Just everything about it. I think it may have been the best game of its Genre i've ever played.
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